If you haven't heard of this game, it's also by WP (who worked with Square Enix) and is quite decent actually. It released about 20 hours ago (I can't math btw) and I'm making a sort of collab for it (if this gets attention, I guess I'll do another). For now, have 2 quest units and a C58!
Quest: Master and (Potential) Apprentice

Living Einherjar Student Sennah

Red 6*
Cost 45
Human/Hero
Technical type
HP: 4042
ATK: 5632
REC: 1299
Crash : Journey for Vengeance
Immense damage to all enemies based on HP + Ultra damage to 1 enemy
Skill: Noblewoman's stance (10CD)
Spawn 3 S (XL) + Immense Boost to up to 10 + Diagonal laser (L) + Diagonal Laser (L) + Add 4000 to ally ATK, REC 3 turns + Permanent High chance Hearts drop as Red Bombs
Ability 1: Anti-Virus + Anti-Skill Bind
(20 Bugs) Ability 2: Small Boost to regular attacks
(40 Bugs) Ability 3: Normal boost to damage
(99 Bugs) Ability 4: Damage Break
Invincible Drunkard Caradoc- NA

Green 6*
Cost 50
Human/Hero
Stamina Type
HP: 11925
ATK: 1095
REC: 1
Crash : Chug Chug Chug!
Immense damage to 1 enemy based on HP
Skill: Blackout Drunk (4CD)
1 Turn darkness + Absorb all s, all Units gain 1000 DEF, ATK, REC 2 turns.
Ability 1: Damage Break
(20B) Ability 2: 1st and every 10 turns, self gains 50% mitigation 1 turn
(40B) Ability 3: 1st and every 4 turns, all Units gain a Barrier (1HP)
(60B) Ability 4: Gain 2000 HP
Invincible Blade Fighter Caradoc- UA

Green 6*
Cost 50
Human/Hero
Offense Type
HP: 1095
ATK: 11925
REC: 1
Crash : Invincible Sword - Attack!
Immense damage to 1 enemy
Skill: Death at a Master's Hands (4CD)
Absorb all s to deal Ultimate Damage
Ability 1: Damage Break
(20B) Ability 2: 1st and every 10 turns, self gains 50% normal attack boost 2 turn.
(40B) Ability 3: 1st and every 4 turns, all Units gain 10 ATK permanently
(60B) Ability 4: Gain 2000 ATK
(Sorry for using the same image for both, I couldn't find a picture of drunk Caradoc)
Chooser of the Slain, Lenneth

Yellow 6*
Cost 58
Deity/Hero
Balanced Type
HP: 5089
ATK: 6019
REC: 5983
Crash : Rise, Heroes!
Ultra damage + Ultra damage based on REC + massive HP recovery
Skill: Followed by All Einherjar (7CD)
All Units attacks 1 turn + Full HP Recovery + All Units gain Red, Yellow, Green, Heart, Junk, Timer Multichain 2 turns
Ability 1: Damage Break + Junk Break
Ability 2: At the start of battle, gain a 15000 Barrier (Does NOT regenerate)
(10B) Ability 3: Self and Side Units gain 300 ATK, REC
(20B) Ability 4: When any Unit s attacks, add 1000 ATK to that Unit and this Unit

Comments (1)
I playing this game for goblin slayer