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The Horde.

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Dr. Nobody. April 06
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UNITED STATES CENTER FOR INFECTIOUS DISEASE CONTROL

Pathogenic Threat Assessment Division

Infectious Profile Report: Common Infected ("The Horde")

Classification Level: Controlled Access

Report Code: CI-L4D/CDC-9923

Date: [Redacted]

I. OVERVIEW

The Common Infected (colloquially referred to as "the Horde") are the primary vector of aggression in the Green Flu pandemic event. These individuals were previously non-immune civilians exposed to the viral pathogen designated as Strain-GF/7, or "Green Flu." Unlike the more evolved Special Infected variants, Common Infected exhibit minimal mutation but display extreme aggression, diminished pain response, and highly contagious body fluids.

II. PHYSIOLOGICAL AND BEHAVIORAL PROFILE

A. Physical Characteristics:

Retain approximate size, shape, and attire of pre-infection state

Bloodshot or glazed eyes; skin pallor; visible lesions or rashes

Increased muscular tension observed in active phase

Average gait becomes erratic or limping unless agitated

B. Behavioral Traits:

Typically ive until stimulated by sound, light, or visible Survivors

Demonstrate rapid coordination in large groups when agitated

Attack via swarming, biting, and blunt trauma

Capable of climbing, vaulting, and minor parkour maneuvers

C. Infection Vector:

Highly contagious via direct with bodily fluids (blood, saliva)

Airborne spread suspected in early infection stages; current likelihood low

III. ENVIRONMENTAL INTERACTION

Common Infected congregate in densely populated or recently disturbed urban environments. Reports confirm they are drawn to:

Loud noises (gunfire, alarms, explosions)

Bright lights and sudden movement

Prolonged presence of non-infected individuals

Their behavior resembles mob or hive-mind activity when mobilized. Despite this, they exhibit no signs of higher reasoning or memory retention.

IV. UNCOMMON INFECTED (REGIONAL VARIANTS)

Field teams have identified several regionalized variants of the Common Infected with specialized traits. These are often mistaken for Special Infected but lack the extreme mutation profile of those types.

A. Hazmat Infected (CEDA Worker)

Location: Urban quarantine zones

Protective suits make them resistant to fire-based attacks

Often found near CEDA trailers or evacuation sites

B. Riot Infected

Location: Inner-city metropolitan zones

Clad in full police riot gear; nearly impervious to bullets from the front

Vulnerable to melee or shots from the back

C. Mud Men

Location: Rural swamplands (Deep South)

Covered in mud, enabling camouflage

Sprinting attacks; smear vision when striking survivors

D. Clown Infected

Location: Amusement parks/carnival zones

Audible squeaking shoes attract additional infected

Behavior is erratic and faster-paced

E. Worker Infected

Location: Construction zones

Wearing ear protection; immune to sound-based distractions (e.g., pipe bombs)

May carry construction tools as blunt weapons

F. Fallen Survivor (Rare Variant)

Location: Urban collapse zones

Equipped with tactical gear; often drops supplies when eliminated

Attempts to flee rather than fight when spotted

V. TACTICAL RECOMMENDATIONS

Engage using silenced or low-noise weaponry when possible

Use terrain and elevation to slow or bottleneck infected approach

Avoid triggering alarms or events unless coordinated

Prioritize elimination of uncommon variants for logistical advantage

VI. CLOSING STATEMENT

While the Common Infected lack the brute strength and unique abilities of Special Infected, their numbers and responsiveness to environmental triggers render them the most. consistent threat during field operations. Proper identification and crowd-control protocols are essential to minimizing casualties and maximizing survivor extraction success.

Prepared by: Dr. [REDACTED] Nobody

Senior Field Pathogen Analyst, USCIDC

Distribution: Authorized Personnel Only

Do Not Copy or Distribute Without Clearance CI-Level-3 or Higher

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This is just one of many overhauls, let me know what y'all think :)

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