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🛠Minigame Mayhem Update 2.1 :ok_hand:

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More Balancing!

Except, unlike the other update, this one isn’t as insane. I’ll use the same formula as the other one, which you can find here. With that said, here’s the V2.1.0 update for Minigame Mayhem.

🛠Minigame Mayhem Update 2.1 :ok_hand: -[BC]More Balancing!
[C]Except, unlike the other update, this one isn’t as insane. I’ll use the s

Hazards On

•No more wind (I don’t want it to seem like a copy of Aerial Action, and the wind made it sorta boring.)

•Currently under the radar (It may seem difficult to kill in this minigame, but we’ll have to wait & see.)

Aerial Action

•The walls now consist of lava (You could spam a single aerial, most likely a Neutral Air, and get the opponent in a pretty good spot. Now, you have to work to get the...perk?)

•Primary Wind Speed from 60 to 70 (The nerf in Wind Speed last time may have been too much, as you used to fall pretty swiftly before.)

•Completely changed respawn mechanic from going through warp zones to going through strong, downward winds (The warp zones got annoying as sometimes a player would go through one from the actual minigame area & take unwanted damage.)

•Made the platform when the match starts an actual block, changed the angle of the cannons & removed the lava bar coming downward (This one’s a mix of experimentation & truth. We wouldn’t want somebody to not know what’s going on & get trapped under the lava, would we? Also, because of the lava walls, the cannons have to fire more upward to avoid having its victim hit the fiery wall.)

Smashketball

•Brought the goal on the right closer to the stage by 1 tile (Turns out the left goal, if its cannon is counted, was 1 tile from the main platform, while the right one was 2 tiles from it with its cannon counted for.)

•Raised both goals by 5 tiles (The changes made last update may have made it TOO easy to score due to the goals’ distance from the main stage.)

Avalanche

•Added a cliff on the left side of the screen with a warp zone to the right side of the screen (This is to prevent being combo’d by the rocks of magma offscreen & to give some people a second chance to survive.)

🛠Minigame Mayhem Update 2.1 :ok_hand: -[BC]More Balancing!
[C]Except, unlike the other update, this one isn’t as insane. I’ll use the s

Another New Minigame?

I want to make a minigame where projectiles & reflectors play the main roles, but I can’t find a good way to do that just yet.

Tokens & es?

Don’t worry about it right now. :)

And that’s a wrap!

Okay I just did a huge update & this one in less than a day, I need to stop.

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