Normal Traits
“Enemy Knowledge”
After studying creatures long and hard for many years you’ve gotten the ability known as “Full Analysis” You can use a standard action to roll PER to analyse a creature of everything it is. The target numbers go as follows: 0-4 do nothing, 5-14 tell you the highest stat and the elemental affinity, 15-24 tells you everything before along with the lowest stat, the highest skill if they have skills, and their first trait if they have traits. 25-54 tells you all of their stats and everything before. 55-84 tells you all of their stats, all of their skills, all of their traits, and what is in their inventory along with anything not included that was in a lower value. 85-100 allows you to know anything and everything you could ever want to know about the creature.
“X-Ray Vision”
After staring at a wall for hours you wondered if you could see through it if you tried hard enough. Eventually you drew an X on the wall and it worked. Now you can see through anything with an X on it up to a metre through the material.
“End of the World”
You knew this day was coming. You always knew. The end of the world has arrived. And you were ready. Whenever there is an event that causes apocalyptic conditions such as societal disruption, or large amounts of death and destruction then you roll PER. This score is now added to every roll you make for the duration of this event. It's the end of the world as we know it. And you feel fine.
“I See”
A lot of reading has led to you having a bit of a superiority complex. So you think you understand a lot more than you do. Whenever you say "I See" you can roll PER and add the roll to whatever stat was actually supposed to be used in that context. This has a 12 hour cool down period.
“Lying Coldly”
Many years of experience you've learned how to easily tell when someone is lying. You feel a chill any time someone lies to you. However you will always seem cold hearted and unfun. Such is the burden of being a warrior of truth and law.
Powerful Traits
“Recon Toy” (Takes 2 Trait Slots)
You’ve got a seemingly plastic toy car, tank, ship, starship, helicopter, airplane, or hot air balloon that can carry a handgun, contain small cargo, and its main purpose: allow you to see though it no matter where it is. If you are asleep you can use it to see through it in your dreams as well. This has (20xPER) AGI to spread between Air, Land, Sea, and Space. This toy shares your HP and uses your PER for when rolling to attack. You can command this toy to do anything it could possibly do and it will attempt to do it. This uses your bonus action to command.
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