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force master

Contributors
sal and 1 more
5
0
5
0

credit

:scissors:

note:

this ability is not to be used in public roleplay, though private roleplay is allowed, including story posts.

ability

⋆force master

potential

⋆9.5

tier

⋆god

description

⋆force master, as the advanced version of metavivási, grants the absolute control over the ability to conduct, channel, and harness electrical energy, thermal energy, sound, and water/moisture. this also includes manifesting their aura as shards called 'conductors' that give them the ability to use their own source of conduction, along with transforming conductivity similar to how energy conversion transforms the normal set of energy into other forms. what really makes this ability truly advanced is its augmented control over conductivity and such. the s normal range is ungodly(building complex at least), though they are only able to directly manipulate living biological entity's conductive behavior within 15ft, and the actual power of inducement depends on how close they are to the living target. s can easily induce vulnerability by making objects and people negatively conduct electricity, heat, and sound to the point where manipulation over these is their main weakness.

first off, s are granted full control over thermal energy and heat vectors by manipulating how a system conducts it and how strong the conduction is. s are able to shift the state of matter through altering their heat, specifically solid, liquid, gas, and plasma, and can combust matter to create flames for various usages, including vice versa. controlling only abiotic matter, s can flash freeze and heat flash an area with high aura output, instantly freezing all the air or combusting it into flames. s are also able to control water/moisture conductivity, being able to dehydrate people and a general area, along with preventing moisture to make the air more lethal or the opposite to form fog and vapor. this also grants the control over air currents and air density by amplifying or removing the heat conductivity, along with water movement and using aura-kinetic control to give the illusion that the has kinetic control over the matter they alter.

force master-[bc]credit
[c]⋆ [ :scissors: |http://aminoapps.programascracks.com/p/3teranw] 

[cb]note:
[c]this ability is not to be used in public rolep

force master-[bc]credit
[c]⋆ [ :scissors: |http://aminoapps.programascracks.com/p/3teranw] 

[cb]note:
[c]this ability is not to be used in public rolep

force master-[bc]credit
[c]⋆ [ :scissors: |http://aminoapps.programascracks.com/p/3teranw] 

[cb]note:
[c]this ability is not to be used in public rolep

secondly, s can manipulate how electrically conductive matter is, and thus manipulate electricity to a fine degree by controlling the presence of an charge, even static electricity and electromagnetism is applicable now, meaning s can induce attraction and repulsion. s can control how the target conducts electricity, being able to physically enhance themself and use aoe attacks and projectiles. what is especially added is manipulation over bio-electrical currents, thus granting them the ability to manipulate biological functions, cellular activation, and their own senses. they can instantly heal themself by activating mitosis, or simply increase their body mass in general. this also includes generating chemicals in the body to manipulate it, continually generate energy for stamina, along with "setting" their brain to use specific actions for their mental decisions and ability itself that can be kept after deactivation, meaning s can set it so that with their ive, they would automatically activate their ability to utilize reflection, and especially the stamina generation; the brain setting doesn't make it so that s are unable to voluntarily keep their ability deactivated, but it's more like strong muscle memory. s can overcharge their senses, especially reaction so that the can make things appear extremely slow while also enhancing their own speed. s can also overcharge another person's senses for maximum pain, nullify the opponent's ability to see or hear, and temporarily paralyze them(though paralyzation occurs within close proximities).

force master-[bc]credit
[c]⋆ [ :scissors: |http://aminoapps.programascracks.com/p/3teranw] 

[cb]note:
[c]this ability is not to be used in public rolep

force master-[bc]credit
[c]⋆ [ :scissors: |http://aminoapps.programascracks.com/p/3teranw] 

[cb]note:
[c]this ability is not to be used in public rolep

the 's control over sound conductivity has become vibrational conductivity, and thus manipulation. s can not only manipulate and cancel out sound with striking precision similar to sonokinesis, but can control vibrational conduction to mimic vibration manipulation. they can destroy objects, reflect, induce earthquakes, manipulate air, disorient enemies, mimic telekinesis and even nullify the vibrational conduction of themself to be resistant towards physical attacks and negative vibrational conductivity, meaning if an ability used some kind of power augementation through time stop, the vibrational energy could simply be dispersed depending on how the set their body to conduct bodily vibrations. using conductivity, s can absorb vibrational energy, even energy they've amplified from the ground or air, and use meteor attacks on targets, and by inducing vulnerability on a target for vibrational conductivity, they can make attacks extremely devastating. with enough power, s could haul entire apartment and office complexes with their power.

force master-[bc]credit
[c]⋆ [ :scissors: |http://aminoapps.programascracks.com/p/3teranw] 

[cb]note:
[c]this ability is not to be used in public rolep

force master-[bc]credit
[c]⋆ [ :scissors: |http://aminoapps.programascracks.com/p/3teranw] 

[cb]note:
[c]this ability is not to be used in public rolep

force master-[bc]credit
[c]⋆ [ :scissors: |http://aminoapps.programascracks.com/p/3teranw] 

[cb]note:
[c]this ability is not to be used in public rolep

force master-[bc]credit
[c]⋆ [ :scissors: |http://aminoapps.programascracks.com/p/3teranw] 

[cb]note:
[c]this ability is not to be used in public rolep

using the shards, s can create constructs such as "wings" or generally large objects that can be precisely manipulated to a fine degree. being touched or even nearby by these constructs can be dangerous, as s can induce and manipulate conductivity through them however they please. by using electromagnetism on the shards, they can even send them out as projectiles like railguns, especially large amounts and granting the a shit ton of ammo. with the right kind of set conductivity on themself, s can even use railgunning on their own body and project themself at speeds faster than most of the human race can even react, assuming there are some people who can react to an object moving at mach 3. not only can they use the shards, but s can use their transformation of conductivity to perform a variety of attacks, physical augmentations, and aoe flashes.

force master-[bc]credit
[c]⋆ [ :scissors: |http://aminoapps.programascracks.com/p/3teranw] 

[cb]note:
[c]this ability is not to be used in public rolep

power

⋆high

speed

⋆high

trick

⋆high

recovery

⋆high

defense

⋆high

classification

⋆quantum manipulation

kit

metavivási, thermal energy manipulation, heat vector manipulation, matter state manipulation, electricity manipulation, bio-electrical manipulation, biological trigger, vibrational manipulation, sound manipulation, conductor constructs, railgun shards, railgun augmentation

passive

⋆at levels 5.0+, s are granted augmented conductivity within their body. they have heightened reaction speed, extreme calculative capabilities, including senses of temperature, vibrations, and magnetic fields like animals. this also causes s to be unable to enter deeper sleep, which causes subconscious awareness over sensed things and thus making the able to fully wake up and defend themself, if they even wanted to sleep.

copiability

⋆yes

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