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Windy Ruins Completed

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Windy Ruins Completed-[IMG=O1L]
<a href='/c/geometry-dash/tag/AlphaBetaChallenge/'>#AlphaBetaChallenge</a>
I finally completed my submission for Illuzion's challenge! The level was

#AlphaBetaChallenge

I finally completed my submission for Illuzion's challenge! The level was a bit too hard for me in some parts, so I decided to put a secret way into the level. I was going to make a video of the level, but there's no point now considering the fact that the video would just be the secret way with a couple of background changes. Instead, I'll show you some parts in the editor.

Here's the beginning.

Windy Ruins Completed-[IMG=O1L]
<a href='/c/geometry-dash/tag/AlphaBetaChallenge/'>#AlphaBetaChallenge</a>
I finally completed my submission for Illuzion's challenge! The level was

Here's the first rocket part. I had to remove some of the "teeth" from the monsters to make this part slightly easier.

Windy Ruins Completed-[IMG=O1L]
<a href='/c/geometry-dash/tag/AlphaBetaChallenge/'>#AlphaBetaChallenge</a>
I finally completed my submission for Illuzion's challenge! The level was

Here's a ball section that leads up to the drop. I used lots of blue pads and pulse triggers in this section.

Windy Ruins Completed-[IMG=O1L]
<a href='/c/geometry-dash/tag/AlphaBetaChallenge/'>#AlphaBetaChallenge</a>
I finally completed my submission for Illuzion's challenge! The level was

Here's a short wave section with a few clever blocks so that you don't die automatically if you don't touch the screen. In case you were wondering, you are teleported up here from the wave section, so the transitioning can be difficult if you don't know what's coming. There's also a UFO section up ahead with some more monsters. I had to slightly nerf this as well. In case you were wondering, the background is going through a pulse. I wouldn't put ugly colors in my levels.

Windy Ruins Completed-[IMG=O1L]
<a href='/c/geometry-dash/tag/AlphaBetaChallenge/'>#AlphaBetaChallenge</a>
I finally completed my submission for Illuzion's challenge! The level was

Here's a fast paced robot section. Unless the rocket section in Cycles, you don't flip gravity every beat. Instead, you jump during the beat. The transitions also change every beat like in Cycles.

Windy Ruins Completed-[IMG=O1L]
<a href='/c/geometry-dash/tag/AlphaBetaChallenge/'>#AlphaBetaChallenge</a>
I finally completed my submission for Illuzion's challenge! The level was

Here's a 4x speed spider section. It might be a little repetitive, but at least you change gravity every beat. You gotta love sync.

Windy Ruins Completed-[IMG=O1L]
<a href='/c/geometry-dash/tag/AlphaBetaChallenge/'>#AlphaBetaChallenge</a>
I finally completed my submission for Illuzion's challenge! The level was

Here's another short wave section with uniquely shaped slopes followed up by a rocket section with even more monsters.

Windy Ruins Completed-[IMG=O1L]
<a href='/c/geometry-dash/tag/AlphaBetaChallenge/'>#AlphaBetaChallenge</a>
I finally completed my submission for Illuzion's challenge! The level was

I then decided to end the level off with a ball section. It's quite similar to the final ball section in Cycles

Windy Ruins Completed-[IMG=O1L]
<a href='/c/geometry-dash/tag/AlphaBetaChallenge/'>#AlphaBetaChallenge</a>
I finally completed my submission for Illuzion's challenge! The level was

Objects

I used around 6,000 objects in Windy Ruins. For those of you who want to know the exact number of objects, it's 6,123.

Copying

You will be able to copy my level without a so that you can remove the secret way.

ID

The ID of the level is down below.

Windy Ruins Completed-[IMG=O1L]
<a href='/c/geometry-dash/tag/AlphaBetaChallenge/'>#AlphaBetaChallenge</a>
I finally completed my submission for Illuzion's challenge! The level was

I hope that this level will give me a chance to win the contest! If not, then it was still fun to participate.

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