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Rules And Disclaimers: Heroic Grail Tier List

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Current Tier List Here

Placements

•Units were considered with the entire game in mind.

•I wanted the S tier to contain no more than 5 heroes

•Though how many copies you possess of a single unit definitely has an impact on whether or not you may wish to invest in them, I tried to consider unit’s as if you were starting from nothing. As if someone were to have started recently they never would have received free copies of units that will never see a return (tempest trial units) or have unlikely/inconsistent returns (older GHBs).

     •Being available in Hall of Forms at one point or another does not affect a unit’s placement

•Placements within tiers are exact in an attempt to rank these units from best to worst, though placements close together could easily be switched.

     •Units that share placements are together in yellow borders and are placed by whoever came before the other. This is only done in pairs of two.

•If a unit is a character you really like, by all means merge them, even if they are placed low on this tier list.

Builds

•Any builds are not a unit’s concrete, best build. In some situations i simply tried to make bThe builds are simply there to show what a unit is like at +10 with an actual build.

     •Most build images were made with skills present before ‘Special Heroes: Willful Rabbits’

     •Units were allowed 1 skill that is present on a grail unit for their budget builds, and will be identified in the build image if present.

              •With Luthier now being present in the 3/4* pool, Swift Sparrow is no longer locked to grail units for budget skills. Any units with it labeled as a grail skill had their builds made before that point.

     •“Positional Assist”, “Rally Assist”, and “Scoring Assist” are used in lieu of specific assists as the choices are broad and can be chosen by the player for what they need.

     •IV changes are only done if it is needed for an Arena focused build and will be identified in the build image if present. Otherwise units are kept at a neutral IV in their builds.

     •Summoner is absent from all builds due to being an element of the game you can constantly switch between units.

Justifications

•The justifications were written over a long period of time, so it’s possible that some facts may be a bit dated due to more heroes, skills, etc. being constantly added. That being said a unit’s placement is highly unlikely to be affected by any errors within their written sections.

Expect units in higher tiers to offer much more detailed explanation about their placements than units in lower tiers.

•Any factual errors present in a unit’s segment please feel free to point out to me.

Other

•Just seems worth mentioning what units I have merged up. As of the initial release of this tier list I have merged up: LA! Eliwood (I like Eliwood), Haar (I like Haar), Black Knight (I had enough grails to +10 him with no other project), Brunnya (You can read why lol), Rolf (Wanted a +10 colorless bow cavalry), and Caellach (Relatively cheap 180 BST score bot).

•While I would’ve liked to, I was not able to proofread everything prior to releasing this post(s).

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