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Skills: Axe V3

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Axes

Axes are STR weapons that use slashing damage and are really good at amputation making them useful in unarmoured combat.

Upgrades

1: Capable of using Axes.

2: +1 Bonus

3: +1 Bonus or +1 Ability

4: +1 Bonus or +1 Ability

5: +1 Standard Action. +1 Bonus

6: +1 Bonus or +1 Ability

7: +1 Bonus or +1 Ability

8: +2 Bonus or +1 Ability

9: +2 Bonus or +1 Ability

10: +1 Standard Action. +1 Ability

Bonus

+1 Slashing ATK

+1 Limb ATK

+1 Elemental ATK

+1 Blocking DEF

Abilities

Shared:

"Soul Slash" (Active)

Damage: ATK

Range: 20 Metres

Description: You charge your soul's energy into your weapon to be able to slash at a distance using a projectile of the same element as your weapon. This deals double damage if within 5 metres of your target or you burn 5 Ki.

"Element Charger" (Active)

Damage: ATK

Range: 50 Metres

Description: You charge up elemental magic into your blade for a turn. This adds your ATK with whatever element you're using to your weapon for the next 3 turns. You can release this power by slashing or stabbing to create an elemental projectile in the direction you attack.

"Limb Cutter" (Active)

Damage: ATK

Range: Melee

Description: You aim at a limb in just the right way to cut it off. This takes a turn to prepare. This does not work if the attack fails to penetrate DEF. Requires slashing damage.

"Invisible Length" (ive)

Damage: N/A

Range: N/A

Description: Your soul is constantly channeled into your weapon in such a way that it doesn't drain you but it still gives a benefit. This creates extra metres of length equal to your skill in your weapon that's invisible to those who can't see souls.

Unique: 2/6

"Mighty Cleave" (Active)

Damage: ATK

Range: Melee

Description: You hit your target as usual but if you bring the target’s HP to 0 or below on that hit you can freely hit another target already within melee range.

"Door Cleaver" (ive)

Damage: N/A

Range: N/A

Description: Your weapon is just naturally attuned to the hatred of doors of all shapes and sizes. As such you deal +5 ATK to anything classified as a door and ignore all DEF on said doors.

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