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Word Count:
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Time Took:
4 Days
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Super Smash Bros has been one of the greatest concepts ever dreamed about. A mixture of the best fighters that battle each other for some reason. It wasn't until Super Smash Bros Brawl that the series really went to the moon! They introduced the concept of 3rd party characters ing the roster, and the crowd went wild! But alas, with Smash Ultimate being the last game made by the big man himself, fans are losing their minds on what the heck is the DLC gonna be.
I on the other hand don't exactly care who's planned for DLC that much, but the way I see it, this series could use a more proper send-off. The ultimate game that has more characters than ever, a game that accepted ideas from everyone, a game that had everything you could possibly need in just a simple fighting game! I call it...
![Super Smash Bros Megamix: The Concept-__________________________________________________
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SUPER SMASH BROS MEGAMIX!
Let's say, in a alternate universe, Nintendo just finished Super Smash Bros Ultimate including dlc, but somehow the fans weren't satisfied enough with what they had gotten, so Nintendo put together a team of fans filled with the mind of making things unqiue for everyone. They inserted so many characters and stages, and their technology limits were sured! With almost little to no loading times in mind, the team worked on this project for years on end. When the time was right, they presented a game that had so much content it had to be compressed into several menus like those collection games you see with those menus.
This wasn't your ordinary game however, because with the might of a hundred smash loving fans, they put so much love into it and took the good with the bad. And this game was so big that they had ideas that took time to load, the only problem is, how to sort them all out. Just then, the Kirby man himself called and suggested that they would use Sub-games like he did for Kirby Super Star. And that's what they did, and here's the end result...
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A Kirby Super Star styled menu!
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The menu in itself is a combination between Warioware Gold, Kirby Super Star and Punch Out Wii. There are several leagues that have to be unlocked after beating each of the Sub-games and main stories from the leagues. Complete each game to unlock the next game in the league, it's that simple. Each game plays similar to each other and they each have a exclusive character that can't be used anywhere else. Here are the available leagues:
Classic League:
Play using the original 70+ like you are used to. This is unlocked from the very start and it'll take you through the history of Super Smash Bros.
The Ultimate Retelling:
Go back to the very beginning of Super Smash Bros.
How to unlock:
Available from the start.
Available modes:
Classic Mode, Journey Mode (Smash Ultimate's Classic Mode) All-Starters, Adventure (Melee) Mode, Training Mode, Smash, Special Smash (With Smash Down and some of the Melee selections), Squad Strike, 16-Player Smash (Yep, we went there.), Rotation, Tourney, Tag Smash (Tag team), Event Mode, Smash Run Course #1: Smash 4 course.
Exclusive character:
None, this is only the first mode.
Main Gimmick:
The classic knock 'em off the stage formula you know and love.
Story:
Start from Smash 64 with the original 12 but with interactive cutscenes that help explain everything. A tournament is being held, so pick one of the original 8 to explore the "Classic" story. You'll find Luigi and Captain Falcon on Mario's stage, and Ness and Jigglypuff when fighting Giant DK.
Next, we go to Melee to extend the Adventure Mode story from there. The the Melee characters are being introduced in this story, and it tells of a tragic death of the 3 Triforce Warriors.
Then there's a "Final Mix" version of The Subspace Emissary with more cutscenes, including a explanation on what happened during the time with the other 5 Melee characters. The characters don't talk like in the source material, and Took Link, Wolf and even Jigglypuff get involved somehow.
Smash 4 has the events of the trailers in a specific order ending with Master Core's birth and destruction. That order is based on the order of the characters debut in Smash 4 with some extra detail added to them. Including the original story of Master Hand and Crazy Hand's descent into madness.
Before we can advance into the World of Light, some extra story detail is required in the form of a intermission. It explains that more characters have ed, via the events of the trailers. Even when characters die, more detail shows that they survived their fate just in time for World of Light.
World of Light is also a "Final Mix" styled remake, more cutscenes, more spirits and more areas to explore. This also means that there will be two new bosses, Rayquaza rematch and Whispy Woods. Characters with the light element can deal extra damage to darkness and dark characters do the same to light.
Tale of the Dragon King:
Play using the classic fighting game rules.
How to unlock:
Beat "The Ultimate Retelling"
Available modes:
Regular Smash, Training Mode, Tag team, Arcade Mode (Battle one opponent after another in a character specific story.), survival (like All-Star Mode, but you don't catch a break.)
Exclusive character:
Dragon King (A long lost fighter from the ancient past.)
Main Gimmick:
Fight like Street Fighter does it, the fighters have more moves to work with and they'll be fighting against another foe. There's also a super meter, special intros, fatalities and stuff like that.
Story:
Master Hand and Crazy Hand were going on vacation as the fighters fend for themselves. They decided to shake up the formula by fighting one on one like Ryu, Little Mac and Ken. Little did they know, a lost fighter invaded their home for revenge for being forgotten by his owner. The Dragon King was a mighty hero and the first toy ever made by the Master's Hands who wanted to impress his master, but then he got thrown away and replaced by Mario.
He has a grudge against Mario as he used the other Dragon King fighters to overpower the original 70+. The crew eventually fights the Dragon King, but they easily lose to his power. That's when everyone decided to fight like they used to, a battlefield in the sky, using not that many special attacks. The Dragon King was outmatched and he surrendered to the combined alliance. Master Hand and Crazy Hand welcome the Dragon King with open arms.
Creepy Castle:
If you are ready for spooks, you've come to the right place.
How to unlock:
Beat "Tale of the Dragon King"
Available modes:
Possession Battles, Spirit Board, Custom Spirits (That can be shared online), Smash Run Course #2: Haunted Woods/Abandoned Mansion.
Exclusive character:
Slimmer (Let's not go crazy on the Ghostbuster characters.)
Main Gimmick:
The gameplay is the same as regular smash, but there's no stocks or time limit. One KO and you'll become a ghost, you can possess other characters to mess up their skills. Last one standing wins.
Story:
Yeah yeah yeah, something happens to the heroes and they're trapped in a mansion stuff like that. To be perfectly honest, the mansion based stories are pretty darn boring. I'll save you some time, King Boo trapped them there.
Fan League:
This is where the characters from Super Smash Bros Fan-Games show up. And it's exactly where the chaos started.
Flash Drive:
Brand new fighters await the brave.
How to unlock:
Beat the first league.
Available modes:
Regular Smash, Classic Mode II (Smash Flash classic mode), Special Smash, Smash Chess (By Nintendo Wire)
Exclusive character:
Computer Virus (From Kirby, as a playable fighter.)
Main Gimmick:
Play just like the original Super Smash Flash. A very limited Moveset, and it's very easy to get knock-back.
Story:
The first new hero shows up and the 70+ await for more. the crew in a hub world environment as they wait for answers to the mysterious newcomers ending with a strange hack in the program by Computer Virus.
House of Villains:
It's time for the villains to take over!
How to unlock:
Beat "Flash Drive"
Available modes:
Regular Smash, Training Mode, Reverse Boss Mode (Play as bosses.), Smash Run Course #3: Bowser's Castle.
Exclusive character:
Lord Vortech (Playable Variant)
Main Gimmick:
Same as regular Smash Bros, except with villains only. You can also bring in minions to attack with a special minion capsule that act similar to regular assist trophies.
Story:
When a galactic threat returns, and the heroes are too weak to fight back, it takes the might of all of the villains to defeat the undefeatable!
Milky Way Wishes and The Great Cave Offensive:
Directly from Kirby Super Star, it's 2 modes in one!
How to unlock:
Beat "House of Villains"
Available modes:
Smash Run Course #4: The Great Cave Offensive, Smash Run (all courses you've unlocked so far), Multiverse (Defeat a select bunch of opponents in separate realities to gain prizes.).
Exclusive character:
Twink (Paper Mario, DUO Fighter, more on that later.)
Main Gimmick:
Travel through space and look at other worlds that play just like the Sub-games you've played so far. The battles change every day so keep a good eye on the ruleset for those battles.
Story:
A shot for shot recreation of Milky Way Wishes. In this mode, Copy Abilities and Final Smashes don't work. You'll need the help of some Copy Ability essences and Smash Ball power-ups. After you collect either one, you'll have access to both at anytime, but the Final Smashes have to build up and charge after you use it at least once. Incidentally, if you revisit Nova as Meta Knight you'll fight Galacta Knight like you do in Meta Knightmare.
Lawl League:
Characters from not just Smash Bros Lawl, but several Smash Rip-offs show up and prepare for battle.
Chaos Begins:
More characters!? This outta be good.
How to unlock:
Beat the second league
Available modes:
Regular Smash, Training Mode, Classic Mode III (Lawl Classic Mode), Classic Mode IV (Lawl Nova Classic Mode), PlayStation All-Stars Mode (Play with the PS3 game's physics.), Pogo mode (Indie Pogo).
Exclusive character:
Chuck Norris (Boss Variant)
Main Gimmick:
Same as regular smash, but there will be Cruel KO's (dramatic finishes), more items, and some of the stupidest and yet satisfying Movesets yet.
Story:
Just when they thought the chaos was over, IM Meen shows up followed by many other stupid characters. It's the heroes job to search for them all and at least try to befriend them. Ending with a battle with Chuck Norris, this is the first of the many chaotic things.
Smash The Musical:
Are you ready for the show? Tickets are being made now!
How to unlock:
Beat "Chaos Begins"
Available modes:
Musical Smash, Dance along mini-game, create your own song (via Mario Paint), Jukebox.
Exclusive character:
Phantom (Mario and Rabbids)
Main Gimmick:
Hit in time with the song to slowly increase the damage for each successful hit to the rhythm. Cause enough damage and you can unleash a instrument to blast away the competition.
Story:
How does the cast of Smash help get along with the cast of the many Smash Lawl Titles? A musical to help explain their origins better, it's another retelling of the story so far, but with musical style as well. The Phantom eventually interrupts and outclassed the main 70+, that's when the new heroes arrived on stage to battle the singing Rabbid. After a grand finale, the whole crew takes a (not-so)final curtain call.
Casino Nights:
I hope you've got the wallet for these games!
How to unlock:
Beat "Smash The Musical!"
Available modes:
Coin battle, Gamble! (Bet money on several mini-games to win big or lose hard.), Place your bets (Guess who wins a free-for-all U battle correctly and get some awesome stuff!), Trophy Rush, Lottery, Coin Launcher, Smash Run Course #5: Casino Night Zone.
Exclusive character:
Daniel D'arby (JoJo, boss character. You play a game with him for his boss.)
Main Gimmick:
This mode is all about testing your luck and a good way to flush money down the toilet once you think you've collected everything. Coin battle returns for more too and it's better than ever.
Story:
When Sonic introduces the crew to the casinos, King Dice couldn't help but over hear their little plan. He rigged the games so that they would steal a character's soul if they lost, but the game would grant twice as many riches for those who won. It's up to everyone to play all the games and keep them under control. After doing so, King Dice will personally challenge the heroes into a battle just like his. The winner gets all the riches, the loser gives up their soul (and gets sent to the shadow realm.)
Ultra League:
The toughest league of all, this will test your skills as a hero by competing in not just three, but four challenges to prove your worth of the final story! Even more characters will show up than before, so good luck!
Race to The Finish:
The classic race with a brand new twist!
How to unlock:
Beat the third league.
Available modes:
Race mode, Time trial, Solo race (You vs a select set of opponents.)
Exclusive character:
None
Main Gimmick:
A simple race against a rival to the finish like in Kirby Super Star.
Opponents:
Round 1: You VS Boo
Round 2: You VS Koopa the Quick
Round 3: You VS Dedede (Gourmet Race)
Round 4: You VS Cosmic Clone.
Round 5: You VS Metal Sonic.
Round EX: You VS Sonic.
Megaton Punch:
Prepare to leave dents in this world.
How to unlock:
Beat the third league.
Main Gimmick:
Same as Kirby Super Star.
Opponents:
Round 1: Bandana Dee
Round 2: Knuckle Joe
Round 3: Iron Mam
Round 4: Donkey Kong
Round 5: Bowser
Round EX: Hulk.
Assist Me Please:
Experience the live of a Assist Trophy
How to unlock:
Beat the third league
Exclusive character(s):
The normally unplayable assist trophies.
Main Gimmick:
Play as the assist trophies in a actual battle as you demonstrate how good you are at playing as someone who normally wouldn't be played as. Act the assist trophy's role just right to move on to the next misson.
Tower of Trials:
One hundred floors, can you make it through?
How to unlock:
Beat the previous three games at least once.
Available modes:
Survival (3 tries, one goal.), Time trial (Get the fastest time), random character (every 10 floors you uncontrollably switch characters), elimination (every time you lose you can't use that character anymore), do or die (One shot to beat the entire tower.)
Exclusive character:
None.
Main Gimmick:
Climb up a hundred floors of enemies and fighters with the occasional rest area here and there.
Story:
Just as simple as climb to the top and fight Shadoo to unlock his skin tones.
Final Story: A Ultimate Showdown!
The ultimate journey is at hand to save both worlds!
How to unlock:
Beat the "Tower of Trials" on "Do or Die" mode.
Available options:
New Game, New Game +, Modify characters (Stickers, Skill trees with unqiue skills, etc.)
Exclusive character:
Sonic X Knuckles (Spirit fusion.)
Main Gimmick:
This plays like a combination of World of Light and The Subspace Emissary. A hub world will present worlds based on the fighter order of the original 70+. You must travel to each one, rescue other heroes along the way, and uncorrupt the worlds from evil. There will be some mini-bosses and a main boss in each world you go to. You'll have to rely on some good old classic Smash Bros strength to beat "The Mother"...
Story:
To find out more about the beginning of this long tale, click here!
Extra League:
These features are locked away waiting for you to unlock them. See if you can find them all.
The Arena:
Test your might in this classic boss rush!
How to unlock:
Beat the first 3 leagues.
Main Gimmick:
Same as Smash Bros Brawl's boss rush mode but using the bosses from this game that are too many to count.
New Game X:
Dash through all the stories as fast as you can!
How to unlock:
Beat the final story!
Characters to select.
Easy: Nabbit (Invincibility never felt so good)
Medium: Meta Knight (To breeze through the streets with special powers)
Hard: Knuckles (Play through the game but with secret routes to take.)
EX: Anyone. (Depending on who you choose, this is Guest Star Ultra all over again!)
Main Gimmick:
Same as Meta Knightmare Ultra, but by using every story mode based level.
Story:
The hero wants to prove that they are the strongest, so they go all out in a simulator to experience everything again. After defeating The Mother, you have one last challenge to face... Culex makes a return as a completely hard Super Boss!
Encore Mode:
Same story, different way to beat it.
How to unlock:
Beat "New Game X"
Main Gimmick:
Same as Sonic Mania's Encore Mode. Complete the same final story but with different layouts and colors of the previously accessable worlds. Take in two switchable characters at a time, and save up to 8 characters in your team. Lose one and you'll switch to the next character over. Lose all the characters and it's game over. In between levels you can change the lineup of fighters used.
Story:
This is non-canon, no need to worry. It's literally the same story but slightly harder than usual. The bosses have also been upgraded to become EX versions of themselves.
The True Arena:
Are you ready for a challenge? The True Arena is ready to go!
How to unlock:
After completing the final story, beat the original Arena (In no particular order.)
Main Gimmick:
Fight for your live as you take on the EX Bosses you fought in Encore Mode, ending with the Final Four...
#1: Shadoo, the forgotten.
#2: Culex, the crystal god.
#3: Master Unity, the combined. (A new boss which is the proper combination of Master Hand and Crazy Hand.)
#4: Mother Soul (Taking the shape of a creepy woman with her hands covering her grey face. After damaging her a bit with Doomsday Zone like physics, she'll strike you down when she's low on HP. For phase two you'll fight on the ground as your regular form.)
Arcade:
Play some classic games from the past!
How to unlock:
Beat league 1
Description:
Play your favorite classic games (sometimes with special missions). Beat enough games to win prizes, simple right?
Collection:
See your collection of Trophies, Stickers, Spirits and Figures!
How to unlock:
Unlocked from the start.
Description:
This is where you'll see all the challenges, trophies, figures, stickers, and the art gallery.
Online Network:
Connect online to play with friends!
How to unlock:
Unlocked from the start.
Available modes:
All of the above plus 100 man Smash and Battle Royale Smash Run
Main Gimmick:
Online s will be sorted based on how they play, if they keep losing, they'll be paired up with beginners. The more times they win, the more often they'll be on top. If you are on the top of the the leaderboard, any money you get during battles are doubled! Friend codes are also accepted or you can even use phone s.
Stadium:
Compete in special challenges and mini-games.
How to unlock:
Complete "The Ultimate Retelling"
Available modes:
Target Test, Target Blast, Mini-games, Dance to the music, Board the Platforms, Home Run Contest, Mob Smash (Many teams to choose from.), True All-Star Mode (only after unlocking everyone, plays like Melee's All-Star Mode)
Stage Builder:
Make your own smash stages!
How to unlock:
Beat the first league
Description:
Create your own levels that can be used in any of the modes! The more leagues you beat, the more materials you get to make your place shine! You can switch between 3 different modes: Brawl, Wii U, and Mario Maker. You can also make your own music in this mode, to make your stage more unqiue!
Other Options:
Of course we've got data, records, settings, voice test, cinematics and stuff like that. But there's one more thing you'll unlock after beating the last story...
True Main Menu:
Rearranged just like a real Smash Game, you can switch between the two menus at any time.
Smash:
- Regular Smash
- Special Smash (With Smash Down, some of the Melee selections, and all of the alternate Smash Modes from the Sub-games)
- Rotation
- Tourney
- Squad Strike
- 16-Player Smash
- Tag Smash (Tag team)
Games and More:
- Classic Mode (All versions)
- Arcade Mode
- Journey Mode
- Adventure Mode
- Smash Run (All courses)
- Tower of Trials
- Smash Chess
- Story Mode (All Stories)
- All-Star Mode (Survival style included)
- Training
- Spirit Board
- Events
- Multiverse (To differ this from the events, these are Special events that change every day.)
- Stadium (Reverse Boss Mode and The Arenas included.)
- Mii Fighters
- Custom Characters (You can even change a existing character's moveset and costumes)
- Amiibo
- Challengers Approach.
Online:
(For the sake of argument on what goes best in online, let's skip this one.)
Vault:
- Sounds
- Stage Builder
- Custom Spirits.
- Album
- Replays
- Records
- Challenges
- Collection
- Bonus Games (Trophy Rush, Coin Launcher, Lottery)
- Bios
- Tips
- Movies
- Shop (You can even shop for new characters, costumes, stages and items)
Options:
(Yep, options. Boring old options, can we skip this too?)
Now the following is going to amaze you. For the first time in smash history, the fans got to choose the full roster!
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Everyone really is here!?
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There are so many characters crammed into this game that they had to make a search system and custom roster designer to make it fit in. To save time, and to be more like Sakurai I'll tell you the titles of the games or media they debuted with the Smash title and leave you guys to look them up as you please. and I'll sometimes make links to let you see for yourself. Here we go!
Fan Games:
The following characters are from games made by fans, for fans.
- Super Smash X (That one obscure game with perfect dark music.)
- Super Smash Flash
- Super Smash Flash 2
- Super Smash Bros Crusade
- Sonic Smash Bros
- Super Smash Land
- Super Smash Battle 1 and 2 (That 3D game series that had stuff like SpongeBob and Garfied)
- Super Smash Bros Rumble
- Mushroom Kingdom Showdown 1 and 2
- Super Clash Bros
- Sega Master System Brawl
- Super Smash Bros Infinite
- PSAs by Montimers
- The Next Generation: A anime Smash Bros.
- Sonic Duel
Smash Bros Rip-offs:
For those that act like smash bros but are really not, in this game the physics of these characters act just like regular Smash Bros with some exceptions. With the power of the fans, and the permissions from every company, many choices are available by default.
- PlayStation All-Stars
- Shrek Super Slam (You know what that means!)
- Shrek Fairy Tale Freakdown (Some...)
- Cartoon Network Punch Time Explosion
- Dream Mix TV: World Fighters
- Digimon Rumble Arena 1 and 2
- Digimon All-Star Rumble
- Digimon Battle Spirit 1.5 and 2
- Indie Pogo
- Rivals of Ether
- TMNT Smash-Up
- Jump Ultimate Stars
- Battle Stadium Don (That 3 way crossover between Dragon Ball, One Piece and Naruto)
- Kung Fu Showdown
- Power Stone 2
- Tower Fall
- Brawlout
- Brawlhalla (Only 5 from that game actually...)
Smash Lawl:
There are so many ways to make a Smash Game but this is the most obscure. Meme characters and other gaming icons forces to make the most creative Movesets of the bunch. I'll put the names down here and hope you guys get interested.
- Super Smash Bros Lawl (Chinicherrinas)
- YTPGuy17 Lawl (Complete)
- Super Smash Bros Lawl ARL (Completish)
- Smash Lawl X
- Smash Lawl Nova
- Smash Lawl Mad
- Smash Lawl Nitro (Completish)
- Throw Some Lawl Back at 'em (Complete)
- Lawl Beatdown
- Lawl Galaxy
- Lawl What If?
- Lawl Liquid Crystal
- Lawl Demic
- L-Neo
- Smashstation Lawl Stars
- Lawl Zero
- Lawl Soul
- Lawl Encore
Other Media:
What more could you ask for from the fans, they have a million ideas to go for, but here? I'll be using the best of the best ideas I found nearly everywhere!
- Smashified
- Hyrule64
- JNREDmon (Look for the black and white ones.)
There are also fighters not on this list that are actually my personal suggestions, but I'd rather not go that deep...
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New Features!
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- Every single feature that ever made the cut in Super Smash Bros, returns here! Wavedashing, Gliding, Tripping, Perfect Sheild, they are all options that can be toggled in the options menu.
- With every character ever comes every stage in smash history! Welcome back Pokefloats!
- Combo Breakers are here and topped off with the sound "C-C-C-C-COMBO BREAKER!"
- There are now many new ways that use the pre-existing smash meter. You can charge your moves with Meter Burns, do a small but strong attack by using half the gadge, and even turn into a Super Form if you use the Left Taunt button. (Learn more about them over here!)
- Inspired by Skullgirls we have the inclusion of Ultimate Final Smashes, they are equitable by default but can also be triggered via Super Mode. The move in itself is extremely powerful but in return the fighter who used it will be exhausted from overwhelming strength and they can't use their specials for a short bit.
- There are Movesets that are completely changeable and customizable. You can unlock more with selected Amiibo.
- You can make shortcuts to your favorite modes to access them easier.
- Turbo Mode and Minus Mode, two very popular modes of Smash Bros Mods, are now ready to rock!
- A new status effect comes with some spooky characters. Depending on how much of a coward that character is, once a move that spooks hits them, they'll be unable to move for a certain time period, usually up to 2 seconds.
- Certain matchups can cause different buffs and nerfs. If one character likes another, they'll "Take it easy" and have the damage reduced for that character only. If that character hates another one, then they'll "Not hold back" and attack more aggressively.
- Everyone has become unqiue, they all have personal logos, fonts, victory themes, theme songs, battle themes, codec calls, and Super Form themes.
- Each character has a new unqiue skill that, when mastered, can mop the floor with opponents and enemies.
- Your favorite characters still have that Sakurai magic touch, but they are now even more faithful to their canon counterparts than ever! We're talking about JoJo's Bizarre Adventure game levels of faithful! Like nobody can footstool Bowser, or that fire types are weak to water types, or even the fact that Sonic can't swim, etc.
- The fighter's U will also fight exactly how they would in the canon! Like Marth striking directly, Luigi trying his best, Kirby always sucking it up and using the copy ability obtained, etc.
- If you thought spirit collecting was a challenge, all of the trophies are back, stickers come back to enhance your power, and introducing Figurines! You can create your own moments with figurines of characters similar to trophies, except for the fact that you control the figures like puppets.
With the introduction of Echo Fighters, comes brand new kinds of fighters to be seen...
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New kinds of fighters!
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More Echo Fighters:
Who could forget the classic Echo Fighters? In fact, let's make sure we get enough of these Echo Fighters to go around!
Examples:
Booster (Wario), Raichu (Pikachu), Big Boss (Snake), Octoling (Inkling).
Mirror Fighters:
A idea thought up by the wonderful Skapokon! The idea was to have the same character but with a different play-style in mind. They may act the same but their Moveset differs from their old self.
Examples:
Fire Mario (Mario), Metalhead (Toon DK), Bipper (Dipper), Dark Link (Link)
Variant Fighters:
This takes your favorite character and completely change the way they fight or the way they play. Inspired by JoJo's Bizarre Adventure: Heritage for the Future.
Examples:
Mario (Odyssey Style), Link (Hyrule Warrior), Kirby (Robobot Style), Pikachu Libre.
Special Variant Fighters:
Variants of characters that are so different from the others that we had to put them in a new category that is extra hard to unlock. (These characters aren't canon to the main story.)
Examples:
N64 Mario, Giga Bowser, Wario-Man, Ash-Greninja.
Boss Variants:
The big bads never felt this bad! These versions of the bosses are tough to beat, especially if you take control of them and stomp other characters into the dirt! Did I mention up to 5 players can play the Reverse Boss Mode?
Examples:
Bowser B, Dark Samus B, Ganondorf B, Mewtwo B.
Decimal Fighters:
All of the characters that were so close to make the cut but they didn't make the cut. This is the closest they've ever been to be playable.
Examples:
Takumaru, Banjo-Kazooie, James Bond, Spring Man.
Hybrid Fighters:
A wonderful idea by Mast3r-rainb0w! In a nutshell, it's just playable Assist Trophies but they can't be in the same place as the Assist character you're playing as. You know what that means...?
Examples:
Ashley, Knuckle Joe, Krystal, WALUIGI!!!!
DUO Fighters:
Ever since I found out that Hol Horse works better with partners, I've designed a concept that can be attached to any main fighter in any mode. A DUO character can change the way fighters play by either replacing their moves with their own, or helping whenever they can. Some DUO Fighters can be defeated and be temporarily unable to help the out, the cool down varies from fighter to fighter. A second player can also take control of the DUO character and have it help the main fighter out.
Examples:
Cappy, Rambi, Navi, Pikman.
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"A game this large!? That's insane!"
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I know! But , this is a alternate universe where anything can happen. If Nintendo did assemble a crew dedicated to make the perfect Smash game, that would be amazing! But for now let's settle with what we have, a game that has the craftsmanship of Sakurai all over it.
What did you think of the many, many, many concepts I made? What do you want to see more of? Am I ever going to finish that Shrek joke? Make sure to like, comment and follow me for even more super smashing Fun!
Until next time, this is The Creator saying...
"-BODY ONCE TOLD ME..."
Comments (67)
It is good
Thanks
Can we get a roster for this this is so interesting-
Reply to: The Thinker (Creator of Super Smash Bros Megamix)
yes
Reply to: Scorpius
You can help too! Just make a post with the hashtag #Iftherewasonelastsmashgame
Reply to: The Thinker (Creator of Super Smash Bros Megamix)
Awesome!
This is so awesome.
Is a good post but there some really problem tho !
Damn Let Us Live Our Fan Fanastys
Reply to: The Thinker (Creator of Super Smash Bros Megamix)
Are you sure ?!
Reply to: Classy | OneClassyArmy
Ok ?
Yooooo, this concept is so jam-packed! I'm so happy you decided to bring the world(s) of Lawl into this enormous fray! I look forward to your future posts!
I made Another one based on bosses