Explanation
Experience or shortened to XP is something that your character gains over time by doing tasks such as defeating enemies, getting the truth out of people in social combat, or doing other significant tasks. This XP is gained at the end of the session or other forms of break periods.
This XP is then used to increase individual aspects of your character. Their stats, skills, and more. Make sure to to spend it carefully as it cannot be taken back by normal means.
Upgrades have a cost that you have to spend XP to purchase. These are the standard costs however biologies that start at 0 use a x15 modifier on that stat instead of 10.
Upgrades
Upgrade Stats (+1)
Cost: ((Current Stat +1) x 10)
Upgrade Skill (+1)
Cost: ((Current Skill +1) x 10)
Upgrade Trait (+1)
Cost: ((Trait Slots +1) x 50)
Upgrade Fate (+1)
Cost: ((Fate Points +1) x 100)
Additional Character (+1)
Cost: ((Current Character Count) x 500)
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