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Core: Experience XP

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Explanation

Experience or shortened to XP is something that your character gains over time by doing tasks such as defeating enemies, getting the truth out of people in social combat, or doing other significant tasks. This XP is gained at the end of the session or other forms of break periods.

This XP is then used to increase individual aspects of your character. Their stats, skills, and more. Make sure to to spend it carefully as it cannot be taken back by normal means.

Upgrades have a cost that you have to spend XP to purchase. These are the standard costs however biologies that start at 0 use a x15 modifier on that stat instead of 10.

Upgrades

Upgrade Stats (+1)

Cost: ((Current Stat +1) x 10)

Stats Page

Upgrade Skill (+1)

Cost: ((Current Skill +1) x 10)

Skills Page ]

Upgrade Trait (+1)

Cost: ((Trait Slots +1) x 50)

Traits Page

Upgrade Fate (+1)

Cost: ((Fate Points +1) x 100)

Additional Character (+1)

Cost: ((Current Character Count) x 500)

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