Campaign
Campaign 1: Wanderers
Act 1: Complete
Act 2: 10 Chapters in
Act 3: 0/6 Chapters
Campaign: Connersville
Day: 0/30
Work for V3.2
Mechanics
-Combat
-Dual Wielding
-Elements
-Terrain
Skills
-I don't know yet.
Traits
-Remake Traits
Strength
Durability
Finesse
Charisma
Intelligence
Perception
Main
Final
God and Devils Contract
Soul Weapon
Items
Spell Books
Magic
Remake Standard Magic Again
Fire
Water
Wind
Earth
Ice
Electricity
Dream
Shadow
Light
Unholy
(Let Muse do Holy)
ESP
-Emotions
-Psychokinetic Output (Base)
-Telekinesis (Start) (Physical)
-Psychic Armour
-Teleport
-Projection
-Psychokinesis (Start) (Elemental)
-Chronokinesis (Divine)
-Telepathy (Start) (Mental)
-Clairvoyance
-Aura Reading
-Spirits
-Precog
-Retrocog
Tap here for lore check list list.
Other
-Animal Beastiary
-Monster Beastiary
![Creator's Checklist-[B]Campaign
Campaign 1: Wanderers
Act 1: Complete
Act 2: 10 Chapters in
Act 3: 0/6 Chapters
Campaign: Co](https://image.staticox.com/?url=http%3A%2F%2Fpm1.aminoapps.programascracks.com%2F6990%2F67ea2f4ad24e1ad48cdff58eda3eb35e4671513ar1-400-300v2_hq.jpg)
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