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Synthetic Stardust Capsules V3.1

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- Lore Page-

Capsules

Capsules can be used in three main ways.

1: Be activated within a melee weapon for a temporary enhancement that activates upon impact or with a bonus action anytime during your turn. This buff lasts until your next turn.

2: Be put into projectiles to modify their capabilities. It will automatically be active in this state.

3: Can be used raw by just throwing it hard enough.

Slots

Slots in weapons are where you insert your capsules. Every slot can either be used at once or used separately using a bonus action once before any standard. The currently selected capsule can also be activated upon impact.

Capsule List

"Syn Fire"

Slot: This boosts ATK by 5 and inflicts burning.

Raw: Causes an explosion that has a 10+ metre radius and does 10 fire damage.

"Syn Water"

Slot: This boosts range by 10m and inflicts wet.

Raw: Causes a large splash of water that has a 30+ metre radius and does 1 water damage and inflicts wet.

"Syn Wind"

Slot: This pushes back whatever gets hit by 10 metres.

Raw: This pushes back anything within 10 metres in the opposite direction of where it hits 20 metres in that direction.

"Syn Earth"

Slot: This boosts ATK by 20 but increases difficulty by 1.

Raw: Summons magical roots to bind whatever it hits. These roots have 2 STR each.

"Syn Ice"

Slot: This increases offence by +0.5 and inflicts chilled.

Raw: Inflicts frozen on whatever it hits.

"Syn Elec"

Slot: This reduces difficulty by 1 and inflicts electrified.

Raw: This hits the nearest wet or metal target upon impact for +10 electric damage.

"Syn Shadow"

Slot: This inflicts a layer of poison upon hit. Forces other status effects from the weapon or capsules to hit regardless of if the attack hits.

Raw: This damages the soul directly ignoring defence and deals +5 shadow damage.

"Syn Dream"

Slot: This deals half the damage done to HP to the MP and inflicts terror.

Raw: This creates a pink fog with a radius of +10 metres. Anyone within it can't focus and can't see anything outside of it.

"Syn Light"

Slot: This increases damage against undead and unholy creatures by +20.

Raw: This inflicts blind for a turn on everyone looking at the impact .

Very Illegal

"Syn Time"

Slot: This stops the target in time for the rest of your turn.

Raw: This creates a +10m field of stopped time where anyone you touch and only what you touch can move. This lasts 2 seconds per capsule.

"Syn Nuclear"

Slot: This increases damage by +30 and creates an explosion that deals this damage in a blast radius of +10 metres. Warning: It doesn't care who you are it hits anyone within range.

Raw: This creates a +30 metre explosion that deals +30 undefendable nuclear damage. This also creates a shockwave that knocks back everything +10 metres from the explosion.

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